Bombat washer games are an easy way to purchase everything you need to play. They are pre-packaged washer games with two sets of pitching washers, PVC cups for your playing field, washer game rules and scoring diagrams. An easy way to introduce someone that is new to this great American game.
What Size are your Washers?
All of our pitching washers are 2.5" outside diameter (measuring edge to edge) with a 1" center hole. This size is typical of 75% of washer players in America.
How many washers are in a set?
There are 4 washers to a set, that is enough for one player or team, if you are just starting you will need 2 sets of washers and cups or boards.
What makes you guys so special?
Well we're glad you asked. All of our washers are:
Galvanized finish so they won't rust
Manufactured specifically for us giving them consistent thickness and weight
Heavier than hardware store washers
Powder coated for durability
Does the paint stay on?
All Bombat Washers are coated for maximum durability, we are confident that we have the most durable washers that you can buy. The "Bombat Advantage" photo on the homepage of this site will give you an example.
Durability is going to depend on the surface you play on; we perform all of our testing on regular backyard dirt and PVC cups. Sand is fairly abrasive so we recommend a soft dirt or a mixture of dirt and clay. We aren't discouraging you from playing on sand, just expect a little faster wear. Typically you will get marks where you get direct washer to washer contact, the important thing is that you will not get "flaking" around that area. This basically means that if you are very good player and have constant washer to washer contact you can expect a little quicker wear. The coating will last even longer if you play on carpeted boards, just try and keep them off of the parking lot asphalt when you're tailgating! :>
Boards are placed 18' 6” from front of (board 1) to the front of (board 2). This makes the distance from cup to cup 21 feet when you pitch your washers and are behind the board. To determine who will "pitch" first to start the game each player will pitch one washer underhand toward the opposite board and whoever gets closest to the hole will start the game. This is called the "Diddle". After the game has started the person or team who scored last goes first.
Playing the game: Player A will pitch their 4 washers (one at a time) toward the opposite board followed by player B. Scoring is determined after both players have pitched all of their washers. Only 1 player/team may score per round but scores points for all washers that are closer than their opponents. (a round is when each player has thrown all 4 washers). Scoring is 1 point for being on the board, 3 points if you are leaning over the edge of the cup and 5 if you are in the cup. If team A gets a ringer (5 pts) and team B gets a ringer the net is 0. You would then score based on the next closest washer. If team B were to get another ringer then team B would get 5 pts.
The winner is the 1st team to reach 21 points. If team or player A reaches 21 and team/player B has yet to pitch their washers then B is allowed to finish the round in the hopes that they can get more
points or nullify team/player A's points. A "Skunk" can be called at 11-0 or what is called a "Whitewash" can be called at 17-2.